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nghttp2/src/memchunk.h
2025-05-30 19:41:35 +09:00

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C++

/*
* nghttp2 - HTTP/2 C Library
*
* Copyright (c) 2014 Tatsuhiro Tsujikawa
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef MEMCHUNK_H
#define MEMCHUNK_H
#include "nghttp2_config.h"
#include <limits.h>
#ifdef _WIN32
/* Structure for scatter/gather I/O. */
struct iovec {
void *iov_base; /* Pointer to data. */
size_t iov_len; /* Length of data. */
};
#else // !_WIN32
# include <sys/uio.h>
#endif // !_WIN32
#include <cassert>
#include <cstring>
#include <memory>
#include <array>
#include <algorithm>
#include <string>
#include <utility>
#include "template.h"
namespace nghttp2 {
#define DEFAULT_WR_IOVCNT 16
#if defined(IOV_MAX) && IOV_MAX < DEFAULT_WR_IOVCNT
# define MAX_WR_IOVCNT IOV_MAX
#else // !defined(IOV_MAX) || IOV_MAX >= DEFAULT_WR_IOVCNT
# define MAX_WR_IOVCNT DEFAULT_WR_IOVCNT
#endif // !defined(IOV_MAX) || IOV_MAX >= DEFAULT_WR_IOVCNT
template <size_t N> struct Memchunk {
Memchunk(Memchunk *next_chunk)
: pos(std::ranges::begin(buf)),
last(pos),
knext(next_chunk),
next(nullptr) {}
size_t len() const { return as_unsigned(last - pos); }
size_t left() const {
return static_cast<size_t>(std::ranges::end(buf) - last);
}
void reset() { pos = last = std::ranges::begin(buf); }
std::array<uint8_t, N> buf;
uint8_t *pos, *last;
Memchunk *knext;
Memchunk *next;
static const size_t size = N;
};
template <typename T> struct Pool {
Pool() : pool(nullptr), freelist(nullptr), poolsize(0), freelistsize(0) {}
~Pool() { clear(); }
T *get() {
if (freelist) {
auto m = freelist;
freelist = freelist->next;
m->next = nullptr;
m->reset();
freelistsize -= T::size;
return m;
}
pool = new T{pool};
poolsize += T::size;
return pool;
}
void recycle(T *m) {
m->next = freelist;
freelist = m;
freelistsize += T::size;
}
void clear() {
freelist = nullptr;
freelistsize = 0;
for (auto p = pool; p;) {
auto knext = p->knext;
delete p;
p = knext;
}
pool = nullptr;
poolsize = 0;
}
using value_type = T;
T *pool;
T *freelist;
size_t poolsize;
size_t freelistsize;
};
template <typename Memchunk> struct Memchunks {
Memchunks(Pool<Memchunk> *pool)
: pool(pool),
head(nullptr),
tail(nullptr),
len(0),
mark(nullptr),
mark_pos(nullptr),
mark_offset(0) {}
Memchunks(const Memchunks &) = delete;
Memchunks(Memchunks &&other) noexcept
: pool{other.pool}, // keep other.pool
head{std::exchange(other.head, nullptr)},
tail{std::exchange(other.tail, nullptr)},
len{std::exchange(other.len, 0)},
mark{std::exchange(other.mark, nullptr)},
mark_pos{std::exchange(other.mark_pos, nullptr)},
mark_offset{std::exchange(other.mark_offset, 0)} {}
Memchunks &operator=(const Memchunks &) = delete;
Memchunks &operator=(Memchunks &&other) noexcept {
if (this == &other) {
return *this;
}
reset();
pool = other.pool;
head = std::exchange(other.head, nullptr);
tail = std::exchange(other.tail, nullptr);
len = std::exchange(other.len, 0);
mark = std::exchange(other.mark, nullptr);
mark_pos = std::exchange(other.mark_pos, nullptr);
mark_offset = std::exchange(other.mark_offset, 0);
return *this;
}
~Memchunks() {
if (!pool) {
return;
}
for (auto m = head; m;) {
auto next = m->next;
pool->recycle(m);
m = next;
}
}
void append(char c) {
if (!tail) {
head = tail = pool->get();
} else if (tail->left() == 0) {
tail->next = pool->get();
tail = tail->next;
}
*tail->last++ = as_unsigned(c);
++len;
}
template <std::input_iterator I> void append(I first, I last) {
if (first == last) {
return;
}
if (!tail) {
head = tail = pool->get();
}
for (;;) {
auto n = std::min(static_cast<size_t>(std::ranges::distance(first, last)),
tail->left());
auto iores = std::ranges::copy_n(first, as_signed(n), tail->last);
first = iores.in;
tail->last = iores.out;
len += n;
if (first == last) {
break;
}
tail->next = pool->get();
tail = tail->next;
}
return;
}
void append(const void *src, size_t count) {
auto s = static_cast<const uint8_t *>(src);
append(s, s + count);
}
template <std::ranges::input_range R>
requires(!std::is_array_v<std::remove_cvref_t<R>>)
void append(R &&r) {
append(std::ranges::begin(r), std::ranges::end(r));
}
// first ensures that at least |max_count| bytes are available to
// store in the current buffer, assuming that the chunk size of the
// underlying Memchunk is at least |max_count| bytes. Then call
// |f|(tail->last) to write data into buffer directly. |f| must not
// write more than |max_count| bytes. It must return the position
// of the buffer past the last position written.
template <typename F>
requires(std::invocable<F &, uint8_t *> &&
std::is_same_v<std::invoke_result_t<F &, uint8_t *>, uint8_t *>)
void append(size_t max_count, F f) {
if (!tail) {
head = tail = pool->get();
} else if (tail->left() < max_count) {
tail->next = pool->get();
tail = tail->next;
}
assert(tail->left() >= max_count);
auto last = f(tail->last);
len += static_cast<size_t>(last - tail->last);
tail->last = last;
}
size_t copy(Memchunks &dest) {
auto m = head;
while (m) {
dest.append(m->pos, m->len());
m = m->next;
}
return len;
}
size_t remove(void *dest, size_t count) {
assert(mark == nullptr);
if (!tail || count == 0) {
return 0;
}
auto first = static_cast<uint8_t *>(dest);
auto last = first + count;
auto m = head;
while (m) {
auto next = m->next;
auto n = std::min(static_cast<size_t>(last - first), m->len());
assert(m->len());
auto iores = std::ranges::copy_n(m->pos, as_signed(n), first);
m->pos = iores.in;
first = iores.out;
len -= n;
if (m->len() > 0) {
break;
}
pool->recycle(m);
m = next;
}
head = m;
if (head == nullptr) {
tail = nullptr;
}
return as_unsigned(first - static_cast<uint8_t *>(dest));
}
size_t remove(Memchunks &dest, size_t count) {
assert(mark == nullptr);
if (!tail || count == 0) {
return 0;
}
auto left = count;
auto m = head;
while (m) {
auto next = m->next;
auto n = std::min(left, m->len());
assert(m->len());
dest.append(m->pos, n);
m->pos += n;
len -= n;
left -= n;
if (m->len() > 0) {
break;
}
pool->recycle(m);
m = next;
}
head = m;
if (head == nullptr) {
tail = nullptr;
}
return count - left;
}
size_t remove(Memchunks &dest) {
assert(pool == dest.pool);
assert(mark == nullptr);
if (head == nullptr) {
return 0;
}
auto n = len;
if (dest.tail == nullptr) {
dest.head = head;
} else {
dest.tail->next = head;
}
dest.tail = tail;
dest.len += len;
head = tail = nullptr;
len = 0;
return n;
}
size_t drain(size_t count) {
assert(mark == nullptr);
auto ndata = count;
auto m = head;
while (m) {
auto next = m->next;
auto n = std::min(count, m->len());
m->pos += n;
count -= n;
len -= n;
if (m->len() > 0) {
break;
}
pool->recycle(m);
m = next;
}
head = m;
if (head == nullptr) {
tail = nullptr;
}
return ndata - count;
}
size_t drain_mark(size_t count) {
auto ndata = count;
auto m = head;
while (m) {
auto next = m->next;
auto n = std::min(count, m->len());
m->pos += n;
count -= n;
len -= n;
mark_offset -= n;
if (m->len() > 0) {
assert(mark != m || m->pos <= mark_pos);
break;
}
if (mark == m) {
assert(m->pos <= mark_pos);
mark = nullptr;
mark_pos = nullptr;
mark_offset = 0;
}
pool->recycle(m);
m = next;
}
head = m;
if (head == nullptr) {
tail = nullptr;
}
return ndata - count;
}
int riovec(struct iovec *iov, int iovcnt) const {
if (!head) {
return 0;
}
auto m = head;
int i;
for (i = 0; i < iovcnt && m; ++i, m = m->next) {
iov[i].iov_base = m->pos;
iov[i].iov_len = m->len();
}
return i;
}
int riovec_mark(struct iovec *iov, int iovcnt) {
if (!head || iovcnt == 0) {
return 0;
}
int i = 0;
Memchunk *m;
if (mark) {
if (mark_pos != mark->last) {
iov[0].iov_base = mark_pos;
iov[0].iov_len = mark->len() - as_unsigned(mark_pos - mark->pos);
mark_pos = mark->last;
mark_offset += iov[0].iov_len;
i = 1;
}
m = mark->next;
} else {
i = 0;
m = head;
}
for (; i < iovcnt && m; ++i, m = m->next) {
iov[i].iov_base = m->pos;
iov[i].iov_len = m->len();
mark = m;
mark_pos = m->last;
mark_offset += m->len();
}
return i;
}
size_t rleft() const { return len; }
size_t rleft_mark() const { return len - mark_offset; }
void reset() {
for (auto m = head; m;) {
auto next = m->next;
pool->recycle(m);
m = next;
}
len = 0;
head = tail = mark = nullptr;
mark_pos = nullptr;
mark_offset = 0;
}
Pool<Memchunk> *pool;
Memchunk *head, *tail;
size_t len;
Memchunk *mark;
uint8_t *mark_pos;
size_t mark_offset;
};
using Memchunk16K = Memchunk<16_k>;
using MemchunkPool = Pool<Memchunk16K>;
using DefaultMemchunks = Memchunks<Memchunk16K>;
inline int limit_iovec(struct iovec *iov, int iovcnt, size_t max) {
if (max == 0) {
return 0;
}
for (int i = 0; i < iovcnt; ++i) {
auto d = std::min(max, iov[i].iov_len);
iov[i].iov_len = d;
max -= d;
if (max == 0) {
return i + 1;
}
}
return iovcnt;
}
// MemchunkBuffer is similar to Buffer, but it uses pooled Memchunk
// for its underlying buffer.
template <typename Memchunk> struct MemchunkBuffer {
MemchunkBuffer(Pool<Memchunk> *pool) : pool(pool), chunk(nullptr) {}
MemchunkBuffer(const MemchunkBuffer &) = delete;
MemchunkBuffer(MemchunkBuffer &&other) noexcept
: pool(other.pool), chunk(other.chunk) {
other.chunk = nullptr;
}
MemchunkBuffer &operator=(const MemchunkBuffer &) = delete;
MemchunkBuffer &operator=(MemchunkBuffer &&other) noexcept {
if (this == &other) {
return *this;
}
pool = other.pool;
chunk = other.chunk;
other.chunk = nullptr;
return *this;
}
~MemchunkBuffer() {
if (!pool || !chunk) {
return;
}
pool->recycle(chunk);
}
// Ensures that the underlying buffer is allocated.
void ensure_chunk() {
if (chunk) {
return;
}
chunk = pool->get();
}
// Releases the underlying buffer.
void release_chunk() {
if (!chunk) {
return;
}
pool->recycle(chunk);
chunk = nullptr;
}
// Returns true if the underlying buffer is allocated.
bool chunk_avail() const { return chunk != nullptr; }
// The functions below must be called after the underlying buffer is
// allocated (use ensure_chunk).
// MemchunkBuffer provides the same interface functions with Buffer.
// Since we has chunk as a member variable, pos and last are
// implemented as wrapper functions.
uint8_t *pos() const { return chunk->pos; }
uint8_t *last() const { return chunk->last; }
size_t rleft() const { return chunk->len(); }
size_t wleft() const { return chunk->left(); }
size_t write(const void *src, size_t count) {
count = std::min(count, wleft());
auto p = static_cast<const uint8_t *>(src);
chunk->last = std::ranges::copy_n(p, count, chunk->last).out;
return count;
}
size_t write(size_t count) {
count = std::min(count, wleft());
chunk->last += count;
return count;
}
size_t drain(size_t count) {
count = std::min(count, rleft());
chunk->pos += count;
return count;
}
size_t drain_reset(size_t count) {
count = std::min(count, rleft());
chunk->last = std::ranges::copy(chunk->pos + count, chunk->last,
std::ranges::begin(chunk->buf))
.out;
chunk->pos = std::ranges::begin(chunk->buf);
return count;
}
void reset() { chunk->reset(); }
uint8_t *begin() { return std::ranges::begin(chunk->buf); }
uint8_t &operator[](size_t n) { return chunk->buf[n]; }
const uint8_t &operator[](size_t n) const { return chunk->buf[n]; }
Pool<Memchunk> *pool;
Memchunk *chunk;
};
using DefaultMemchunkBuffer = MemchunkBuffer<Memchunk16K>;
} // namespace nghttp2
#endif // MEMCHUNK_H